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Видео добавленное пользователем “Squiggs 【Glitches - ROM Hacks - Speedruns】”
【Long Jump, Ladder Glitch, Secret Dev Shop - Salt and Sanctuary】 Squiggy Glitches Explained
 
12:42
The Long Jump and Ladder Glitch are the most useful glitches in Salt and Sanctuary, and they're pretty easy to do, too! Bonus - we're also going to visit a secret Dev shop in the sky! If you like Salt and Sanctuary, you gotta know the longjump glitch. It's not game-breaking, but it's a movement tech that will allow you to travel so much faster through the game. You can use it to break the game though, such as jumping off ledges to places you normally wouldn't be able to get to. Also, the Ladder Glitch is performed the same way as Long Jumping, and that has some crazy implications. Basically, wherever there's a ladder you can hover infinitely at a 45 degree angle either up or down from the ladder. You can travel right through walls and sequence break the hell out of this game, allowing you to beat it in five minutes. Fucking crazy. The Dev Shop is pretty neat too! By using the Ladder Glitch, we can hover over the starting Sanctuary and find an island in the sky. This has a scarecrow, a cat person and someone else that I can't really recall right now, hahah. You can even buy a top-secret weapon, the Jaws of Death. This thing is supposively broken, but I don't know enough about Salt and Sanctuary weapon stats to tell you why. ---[ Series Information ]--------------- Squiggy Glitches is a series where I glitch out some games and explain how it works. I try to give my best explanation so you can follow these little tutorials at home and learn how to do all the glitches you see in the video. If there is anything unclear or you are having any difficulty doing this at home, please let me know in the comments and I will be happy to help! ---[ Squiggy's Blob Blog B-log ]--------------- Hey friends. I know there was supposed to be a Squiggy's ROM Hack Romp video today, but Sony Vegas crashed on me overnight with the lovely error basically saying "Something went wrong, we have no idea what it was." So basically, I didn't have the RHR episode rendered before work today so I couldn't upload it. Luckily, I had this one rendered and ready from a few months ago, so at least we got a video for the day!
【Transformation Duplication and Yoshi Teleportation - Super Mario World】 Squiggy Glitches SMW
 
04:35
Hey friends, today we are going to have a Yoshi party by mass-multiplying the reward from hitting a Yoshi block with our cape. To do this glitch, you'll have to collect a power-up while spinning your cape and connecting with the block you wish to duplicate. The game will freeze for a moment as you transform and your cape will be activating the block the entire time, giving you many rewards from the single block. If you jump too early you'll hit the block only once, if you jump too late you'll transform before hitting the block. Once we hit the block, we spawn eight Yoshis. We jump on one and get hurt by the Koopa, causing the Yoshi to run off screen and despawn. When the Yoshi despawns, one of the other invisible Yoshis that we jumped on at the Yoshi block tries to teleport to us, because it remembers we are supposed to be riding it. The Yoshi is in a strange state where he is trying to ride Mario, but is also vulnerable to taking damage from the shell Mario is holding. By crouching, we launch a fountain of Yoshis beneath the level. Finally, we do the same glitch with a Yoshi already on screen, causing many 1-Ups to spawn. ----- If you enjoyed or hated this video, please let me know in the comments. If you have any games you'd like to see covered, please let me know as well. If they are retro console games, there is a very good chance I want to cover them already, and I would love to know which games people would like to see first.
【Block Duplication Explanation - Super Mario World】 Squiggy Glitches SMW (Glitch Tutorials)
 
10:08
Today we take on the most important glitch in Super Mario World, in my opinion... Block Duplication! Block Duplication is a glitch that is a building block for many of the more influential glitches in the game. Not only is it key to enabling your ability to do more complex glitches, but, in my opinion, it is also the most useful glitch that exists for a casual playthrough. Do you wish you could get a feather out of that block, but you're small Mario? Dupe that feather block baby, you'll get a mushroom from the first and a feather from the second. Are you playing a Kaizo hack that is harsh on lives, but don't want to save scum? Dupe that 1-Up cowboy, the world is yours! Or duep a block over half a Yoshi coin and collect way too many to count, or create some Yoshi wings and skip the level, or duep a turn block over an obstacle and get out of bounds. The options are literally endless endless with this glitch, and that is why I consider it to be the cornerstone of all Super Mario World glitches. When doing ROM hacks, I am constantly using it to make my life easier, and after this glitch tutorial, hopefully you will be able to as well! ---[ Series ]--------------- Squiggy Glitches is a series where I glitch out some games and explain how it works. I try to give my best explanation so you can follow these little tutorials at home and learn how to do all the glitches you see in the video. If there is anything unclear or you are having any difficulty doing this at home, please let me know in the comments and I will be happy to help! ---[ Squiggy's Blob Blog B-log ]--------------- Good morning everyone! How's your day going? Mine's pretty good - just another average day at work over here. I'm excited to get another Squiggy Glitches video out! I know it's been a long time, especially since I did one for SMW. You guys have made it very clear that the glitch videos are the most popular content on this channel, and I love that. I love making these videos and plan on making many more, but they take a bit of work to make and probably won't come out nearly as consistently as other content. For example, before doing this video I had to beat Super Mario World up to the level required. Even though it's only a few minutes long, it's often that I will do an hour of prep work, so I don't find time to make them very often. That being said, I've recently started taking lots of notes on games I'd like to cover in Squiggy Glitches. I think I have some pretty exciting things planned that you all might like! As always though, I'm curious to know if there's anything in particular you'd like to see with this series. I concentrate most of my videos on SMW, but it doesn't have to be that way, it just so happens that SMW is extremely broken and makes for good videos though, hahah. If you can think of either an old game you used to enjoy or a particular glitch you used to like doing, let me know down in the comments! I'd love to take a few suggestions and expand this beyond the games that first come to mind when I think of glitches, because I'm sure there's a million more out there that I've never seen before and would love to check out. Cheers friends! -Squiggs
【Overworld Events in Lunar Magic】 Squiggy's Lunar Magic Tutorials (SMW ROM Hack Guide)
 
11:20
Hey friends! Today we have a tutorial on Overworld Events in Lunar Magic. These are the events that change the map after a level is completed. We will go over how to cycle through the events, how to select and delete events, how to set up which event is triggered when a level is completed, how to determine which event will be triggered when a secret exit is completed, how to create custom event tiles and how to place the events themselves. I didn't do too much planning for this video because this one was a request and I wanted to get it out quickly. That being said, I'm pretty sure I covered all subjects related to overworld events, but if there's anything I missed or any other questions you may have please let me know in the comments! ---[ Lunar Magic Tutorials Series ]--------------- This isn't really much of a series yet, haha. There's just a few videos as of now, but it's something I definitely want to cover on this channel in a lot of detail. I'm still working out exactly how I want to do the videos for this series, so it may be a while until I start churning them out. In the mean time, if there's anything in particular you'd like to see, just let me know! I'll be happy to start with the videos that my subscribers need most! Lunar Magic Download: http://fusoya.eludevisibility.org/lm/program.html ---[ Squiggy's Blog B-log ]--------------- Hey friends, what's up? There's not too much going on over here today. I busted this video out in the morning before work when I had a few spare minutes, and now it's time to actually get to work, hahah. Hope you're all having a good day out there, I'll talk to you soon! ~Squiggs
【How To Create a Custom Death Block (Goodbye Floating Munchers!)】 Squiggy's Lunar Magic Tutorials
 
07:57
Today I show you how to create a custom death block for your Super Mario World ROM hacks in Lunar Magic. Custom death blocks are a great substitute for floating munchers, which is a graphical pitfall many hacks fall into! This tutorial will show you how to create a custom block, flip the orientation, assign it to act like another block and recolour the palette. Using these simple tools, you should be able to create a nice custom death block with just the vanilla version of Lunar Magic! --- I would like to start making more of these Lunar Magic tutorial videos, so please let me know if there is anything you would like to see! Thank you all for watching my friends!
【Fast Music With Green Berries - Super Mario World】 Squiggy Glitches SMW
 
04:57
Today we speed up the music in Super Mario World's Funky to an unreasonable speed with the help of some green berries! Green berries in Super Mario World have a wonderfully unique property - they add twenty seconds on to the timer. This isn't only great for ROM hacks, it's good for glitches too! When the timer goes below 100 seconds, the music will speed up. However, this is not a two-speed system like I originally thought, with one state being normal music and one being fast music. Instead, the music is accelerated by a certain percentage when the 100 second mark is hit. This means if we can hit the 100 second mark multiple times, we can accelerate the music multiple times! But how will we do that? If only we had some way to gain a few second back after dropping below the 100 second mark... --- If you enjoyed or hated this video, please let me know in the comments. If you have any games you'd like to see covered, please let me know as well. If they are retro console games, there is a very good chance I want to cover them already, and I would love to know which games people would like to see first.
🍄②【Super Mario Logic - "One Screen Puzzles Abound"】Squiggy's ROM Hack Romp (SMW ROM Hack Commentary)
 
14:15
Hey friends, we got some more one screen puzzles again today. You may have guessed already that one screen puzzles are the name of the game here. The fact that this is a puzzle hack makes it hard to talk about in the comments. I feel like some of the fun of watching videos like this might come from figuring out the puzzles along with me, so I don't really wanna give too much away for the people that like to read the description before the video is done. I guess we could talk about something else. What's going on with you? Anything new? My new thing is a drum set I picked up at a yard sale. It's not complete yet, but I got a kick drum, pedal, snare, and a few toms. I need a snare stand and a high hat and a cymbal or two before it's good to go though. It should be pretty fun to mess around with once I get it all assembled, but the missing pieces are pretty expensive so I'm not sure when that will be. I could always just buy some drum sticks and try to learn some songs that don't need too much metal, but once I get sick of playing Longview and George of the Jungle over and over I'm gonna need to buy some stuff. That's what's up. Thanks for joining me friend. If you're the kind of person that watches videos the day they come out and reads long rambling descriptions, then have a CD key. I'm gonna break it up a bit so bos don't get it. First you're gonna type in I8V50. Then there's one of those dashes, but that should be automatic. 5XIWK is your next bit, then finish that sucker off with a I6WNI. Now you're styling. I have so many of those keys, I need to remember to work them into videos more. I used to hide them all the time, but I haven't thought about it as much lately. Although the ones I put directly in the videos don't seem to get noticed, almost ever. Thinking back, I don't think a single person has commented on finding one. Maybe I need to hide them less well or something. I'm rambling now. I was rambling back then too but I'm also rambling now. I'm gonna wrap it up. Thanks again for stopping by friend, I'll talk to you again soon. 💙 Squiggs ---[ SMWCentral Information ]--------------- Author: FinalTheory Kamek has cast a magical spell on the Mushroom Kingdom, turning it into a strange new land. Join Mario on a brand new adventure as he conquers each task an order to break the spell and return the land back to normal. Download the BPS File here: https://www.smwcentral.net/?p=section&a=details&id=17005 ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! Ideally, I will use no save states and do full commentary playthroughs. I am also happy to accept ROM hacks for any other game, or even a game you programmed or somehow created outside of the ROM hacking world. Basically I love amateur user-created gameplay of any type, and even if it isn't a ROM Hack Romp contender, I'd be happy to play anything you've made and put it in another series! If you are a ROM hacker or enthusiast, let me know if there's anything you'd like me to play. Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com and I'll be sure to get back to you. Thanks for watching friends! #ROMHack #SuperMarioWorld #SMWROMHack Check out the full playlist of ROM hack videos here :: https://www.youtube.com/watch?v=uRNOdwNW_Og&list=PLmx77jI3k0GEQ9kabwXwcJjo_XBDdtzfw
【Fast Carpet Travel - Super Mario Bros 2】 Squiggy Glitches SMB2 (Glitch Tutorials)
 
03:25
Carpet Fast Travel is a glitch in Super Mario Brothers 2 that allows you travel quite fast on a carpet, skipping over massive parts of 1-2 and some other carpet-based level I can't remember off the top of my head. This glitch is used in the speedrun for SMB2 to beat 1-2 without having to go through the cave area. Executing the glitch couldn't be simpler, although you may not know that from my failed attempts, hahah. Basically, all you have to do is get on top of the Pidgit (the little carpet riding bird that I'm just realizing is supposed to be a bird) and throw his little bird head away, stealing his carpet. By moving to the left and back to the right, you can spawn a second Pidgit. Removing HIS little bird head and returning to your original carpet makes your carpet go MUCH faster than it should, which allows you to get over the ledge in 1-2. There's not too much else to it folks, that's the gist of this one. It's a simple one that has only a few implications, but it is useful for speedrunning Mario 2, so that's something at least. Hope you enjoyed! ---[ Series ]--------------- Squiggy Glitches is a series where I glitch out some games and explain how it works. I try to give my best explanation so you can follow these little tutorials at home and learn how to do all the glitches you see in the video. If there is anything unclear or you are having any difficulty doing this at home, please let me know in the comments and I will be happy to help! ---[ Squiggy's Blob Blog B-log ]--------------- Hey friends, what's crackin'? I'm excited to get another Glitch video out. I'm gonna focus more on this going forward. I think I said that last video, and although it's been a while between them, I've done a lot of planning to hopefully expand our glitches outside the Mario world. Coming soon to a YouTube channel near you! I'm not feeling so hot today. I have a really sharp pain in my left lung whenever I inhale. Ibuprofen seems to help it go away, but it's been there for two days now and it's giving me a lot of trouble with sleeping. I Googled my symptoms, and apparently I'm dying of many rare diseases, but that's always what they say, hahah. It could be something as simple as a lung infection, but whatever it is, it's flippin' annoying. I'm gonna go head over to a CVS Minute Clinic after uploading this to see what they got for me. ♥ Squiggs
【Odd Kaizo Mix | Episode 7 (To Be Continued...)】SMW ROM Hack | Squiggy's ROM Hack Romp
 
13:27
Hey friends, we are back with the end of the current version of Odd Kaizo World. We find the hidden secret exit in Switching In Up, grab a Switch Palace, and we're done! But don't fear, this hack is currently being worked on by CrestedPeak9 and some levels have already been completed. This series should return within a few weeks, so keep an eye out for the continuation! Our first level today was a return to Switchin' It Up. This actually went a little easier than I thought it would, because I didn't really understand how to get the door at first. I liked the Pokey jump at the end, it's a very close call and it looks like you can't make it. I kind of want to steal the setup for my own hack and use it as a secret area if you can lure a Pokey to a hill, haha. Then we have the Yellow Switch Palace. When I first saw the balloon I got nervous, but luckily the squeezes weren't too bad. I really hate the balloon, so if it was a crazy maze it would have been painful, haha. I liked the setup for the next part as well, with kicking the Bob-omb and bringing him with you. I love the idea of using Bob-ombs as timed objects for puzzles and you don't see it done very often! This is the end for now, but as I said earlier, the hack is already expanded and will be returning soon. Thank you so much for watching this series, if you're on episode 7 and reading four paragraphs into the description, you're one of the people whose support I appreciate the most. I hope you have a lovely day wherever you are. Goodbye for now friends! --- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! If you are a ROM hacker or enthusiast, please let me know if there's anything you'd like me to play! Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com. Thanks for watching friends!
【Block Duplication, Win While Dead, Lakitu Despawning - Super Mario World】 Squiggy Glitches: SMW
 
05:24
Hey friends, today we're breaking apart Super Mario World for the Super Nintendo. In this video, I go to Star World 3 and do a few assorted glitches to get us started. First, I despawn the Lakitu by hitting the sprite limit for the level. The game can only have 8 sprites loaded at once. I fill the sprite slots with the following 8 sprites: Lakitu, Lakitu's Cloud, Yoshi, Keyhole, P-Switch, 1-Up, Spiney and Spiney II. You can see they are all full when the Lakitu tries to throw another Spiney, but he is unable. When I scroll the goal tape on screen, the game knows it is important from a special flag set on it and that it must spawn, so it despawns the Lakitu to free up the slot. The cloud will never despawn like it normally would because of the weird way the Lakitu was removed. Next, I duplicate the key block. The way the game knows what is in a block with the key block ID is based on the X position of the block. It takes the X position and does a modulo 4 on it to get a number between 0 and 3. Based on this number, it will either spawn a key, Yoshi wings, a balloon or a koopa shell. The key happens to be between the koopa shell and the wings. I dupe a block to either side using a trick where you kick an object up through a block as you are jumping next to it, duplicating the block. Depending on how far you stand away from the block and when you throw the item, you will duplicate it either above, to the left or right, or diagonally up and left/right of the original block. I spawn a koopa shell and wings this way, although the shell doesn't seem to appear right away. I hit the block again later with the P-Switch on Yoshi's tongue and it appears. The third glitch involves winning the game while dead. If there is a key in Yoshi's mouth and his sprite passes through a keyhole during the death animation, he will activate the keyhole and complete the secret exit for the level. This is the only way I know of to win a level while dead. If you enjoyed or hated this video, please let me know in the comments. If you have any games you'd like to see covered, please let me know as well. If they are retro console games, there is a very good chance I want to cover them already, and I would love to know which games people would like to see first. If you like SMW glitches in general, you should check out the YouTuber nathanisbored. Most of what I know has come from watching his amazing videos, which are very thorough on the subject. Cheers friends!
【Super Mario: Trapped In Chaos Island | Ep. 02 (Finale)】SMW ROM Hack | Squiggy's ROM Hack Romp
 
08:25
Ayoooo, we are back! Today we have the conclusion to Mario's quest on Chaos Island by Hunter, which is the first hack of many that we will play by this creator. Chyea. Since no one reads after the first line in the description, now I can do whatever I want. La la la laaaaa. Laaaa, lala laaaa la laaaaa, Lalalala laaaaaa La-laaaa laaa la-laaaa That was a song in my head but it doesn't translate well to text. I'd say that's just about enough nonsense for this morning. ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! If you are a ROM hacker or enthusiast, let me know if there's anything you'd like me to play. Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com and I'll be sure to get back to you. Thanks for watching friends! ---[ Squiggy's Blog B-log ]--------------- Not today friends, sorry. Love you all!
③【Super "Mario" World - "The Ghostly Abomination"】Squiggy's ROM Hack Romp (SMW ROM Hack Commentary)
 
11:15
If a Message Box promises you free cookies and then maniacally laughs, you might want to re-consider their offer. Today's adventure takes us into the desert, where we meet the absolute abomination of a Big Boo that you saw in the thumbnail. That thing is literally terrifying. Great work with that one -- especially in contrast to the other cartoony fun sprites. It keeps the same style but it's legit creepy. It also includes a key puzzle with those concrete ghost things that people never seem to use. Such a weird little enemy. I want to make a level centered around them after seeing this again, they're so unique in what you can do with them. --[ SMWCentral Information ]--------------- BPS Patch and Hack Profile can be found here:: https://www.smwcentral.net/?p=section&a=details&id=5443 Description by 1UPDudes: The Evil Reswob Tuppa has kidnapped the Princess of the Mushroomy Kingdom and took her to his unknown base. To get there our hero "Mario" must find the four switches to rebuild the path to reach Reswobs Hideout! --- Ive being working on this hack for over a year now so yeah, its the best I can do. There are a few things explained in the Read Me so please read it as it states a few glitches that may occur, none that can break the game. ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! Ideally, I will use no save states and do full commentary playthroughs. I am also happy to accept ROM hacks for any other game, or even a game you programmed or somehow created outside of the ROM hacking world. Basically I love amateur user-created gameplay of any type, and even if it isn't a ROM Hack Romp contender, I'd be happy to play anything you've made and put it in another series! If you are a ROM hacker or enthusiast, let me know if there's anything you'd like me to play. Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com and I'll be sure to get back to you. Thanks for watching friends! Check out the full playlist of ROM hack videos here :: https://www.youtube.com/watch?v=uRNOdwNW_Og&list=PLmx77jI3k0GEQ9kabwXwcJjo_XBDdtzfw
【Monty Python's Flying Circus - DOS Abandonware】 Squiggy's Abandonware Adventures (Free DOS Games)
 
25:29
Today we have Monty Python's Flying Circus for DOS, which is a primo piece of adandonware in my opinion. You know you're going to have a unique experience when you play a Monty Python video game, and this does not disappoint on that front. The gameplay, sound and graphics for this game may not be the best, but it all pales in comparison to the creativity and general design of the game. This is fun because of what they did with it more than any other part of it such as the gameplay. You boot it up and it asks you to identify cheeses for the copyright protection, which I luckily was able to guess, but that right there tells you what you're in for. It's that classic Monty Python zaniness that I've loved since I first watched Monty Python and the Holy Grail when I was just a kid. I'll always have a special place for the humour of Monty Python. And, to awkwardly loop back around to an earlier point, that's not to say the graphics, sound and gameplay are necessarily bad -- this game is pretty fun all in all. It's a little clunky and it's not quite as exciting as other games in the genre, but it's still very much playable. It does the "multiple game concepts in one" thing, with the fish levels and boot levels and classic platforming levels, so that keeps it pretty interesting. When you couple the average but amusing gameplay with the excessive creativity and put it all in a Monty Python world, you find yourself with an experience worth having. I know I'll always remember this one. Thanks for stopping by friends. I hope you enjoyed the episode, this one was a lot of fun to record. Feel free to check out the other abandonware episodes in the playlist below. I suggest the Ragnarok one, that's still one of my favourite videos I've made just for the pure nostalgia. ---[ Series Information ]--------------- Squiggy's Abandonware Adventures is a series where I play through Abandonware games. Abandonware games are games so old that their copyright is no longer being enforced, usually because the original company distributing the game no longer exists. As such, they are in a legal gray area where they aren't quite legal to pirate, but no one is around to protect the original IP. For the most part they are old DOS games, but they may be from other older systems such as the Commodore 64. Feel free to check out the rest of the Squiggy's Abandonware Adventures playlist here: https://www.youtube.com/watch?v=0m-UQoGLu5g&list=PLmx77jI3k0GHnQefR23KqnOED7D0-da5D
🍄①【Super Mario Logic by FinalTheory】Squiggy's ROM Hack Romp (SMW ROM Hack Commentary)
 
16:20
Oh no! Kamek has cast a spell on the Mushroom Kingdom, and it is up to Mario to solve NINETY-FOUR one-screen puzzles to get it back to normal! This hack is amazing friends. It brings all the fun of one-screen puzzles, which were made much more popular in Mario Maker than they ever were in Super Mario World, to the game that I love the most. It also challenges your deep understanding of how Super Mario World hacks work, because if you don't know the edge cases of some of these mechanics, then you're not finishing this hack. I've never played a one-screen puzzle hack made in Lunar Magic before, but now that I've got a taste for it I'll definitely be seeking them out in the future. I've always loved a good set of restrictions, and I think some of the most creative art comes from applying limitations to it. Paul McCartney once agreed with me, so that's all I need to call that a valid theory. Enjoy the hack friends, I think you're really going to love this one! ❤ Squiggs ---[ SMWCentral Information ]--------------- Author: FinalTheory Kamek has cast a magical spell on the Mushroom Kingdom, turning it into a strange new land. Join Mario on a brand new adventure as he conquers each task an order to break the spell and return the land back to normal. Download the BPS File here: https://www.smwcentral.net/?p=section&a=details&id=17005 ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! Ideally, I will use no save states and do full commentary playthroughs. I am also happy to accept ROM hacks for any other game, or even a game you programmed or somehow created outside of the ROM hacking world. Basically I love amateur user-created gameplay of any type, and even if it isn't a ROM Hack Romp contender, I'd be happy to play anything you've made and put it in another series! If you are a ROM hacker or enthusiast, let me know if there's anything you'd like me to play. Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com and I'll be sure to get back to you. Thanks for watching friends! #ROMHack #SuperMarioWorld #SMWROMHack Check out the full playlist of ROM hack videos here :: https://www.youtube.com/watch?v=uRNOdwNW_Og&list=PLmx77jI3k0GEQ9kabwXwcJjo_XBDdtzfw
【Infinite Salt Duplication Glitch - Salt and Sanctuary】 Squiggy Glitches
 
03:03
Today's glitch is Infinite Salt Duplication for the game Salt and Sanctuary. Due to the "one currency fits all" nature of this game, this will allow you an stunning combination of infinite experience and money. Woohoo! This glitch is very easy to perform. First, just find any vessel of salt, such as a Bag of Salt, Case of Salt, Bundle of Salt, Chest of Salt, Pouch of Salt, Sack of Salt, Satchel of Salt, Pack of Salt, or any of the other creatively named salt packagings. Then, all you have to do is select it in your hotbar, quit the game and instantly use the salt vessel afterwards. You will consume the vessel but it will not save with your game that you have consumed it, and the next file you load will have the salt bonus applies. You can do this over and over to your little heart's content. Enjoy friends! ---[ Series ]--------------- Squiggy Glitches is a series where I glitch out some games and explain how it works. If you enjoyed or hated this video, please let me know in the comments. If you have any games you'd like to see covered, please let me know as well. ---[ Squiggy's Blob Blog B-log ]--------------- My fucking tooth hurts man.
【The Universe Wars | Ep. 02 (Building a Minecraft House)】Squiggy's SMBX-Ventures (SMBX Episodes)
 
12:56
We're back at it with our second SMBX-Venture-sode, and we've landed on a foreign planet. The only way out is to collect wood blocks and build a Minecraft house. No, really. Hahah, this is a strange mission, but I think it shows how cool this game can be for creating obstacles and quests. You have a lot of control over things triggering other things, way more so than in SMW. It's kind of interesting. I have a feeling this series is going to be a lot of fun. ---[ Series Information ]--------------- Squiggy's SMBX-Ventures is a series where I play SMBX episodes, either that I find online or that are submitted to me. If you have a suggestion for an episode to play, either one you made yourself or maybe just one you'd like to see, please let me know in the comments or by sending it to SendMeYourHacks@gmail.com. Thanks friends!
【Learn Swedish | Episode 6 (Is, Hoppa)】SMW ROM Hack | Squiggy's ROM Hack Romp
 
13:48
In this episode, we take on the challenge Is and the confusing Håppa. Is, which is Swedish for ice, is straight out of the Kaizo handbook. The jumps were pretty tricky, especially with the ice physics messing with the landings. I really liked the gimmick of shelling out some vines though, it was a fun and unique obstacle. That bit at the end though, you're just mean for putting that in. :P Just kidding, I thought it was pretty funny, and if I played my cards better I could have gotten out of it. The håppa level, Swedish for jump, seemed to be a bit broken. I think this was mainly because of the use of so many trampolines. The game can only hold so many sprites in memory at once, and if you fill all the sprite slots you have issues with new sprites being unable to spawn. Trampolines, along with other things such as keys and Yoshis, are persistent sprites, meaning they never unload when they go off screen. This means the first eight or so trampolines will load, use every available sprite slot, and prevent any other sprites from loading until they are despawned by being thrown in a pit or going through a pipe or something. That being said, I liked the idea of the level. I'm not sure if I guessed right about there being a Yoshi at the end to help you hop up, because it seems like you could just take a trampoline from the beginning and grab the orb. I think it was just a trolly level to laugh at you and make you hop back, hahah. --- For everyone that's learning Swedish along at home, here's my best text representation of how you pronounce the three letters: Å/å - Oo-ah Ä/ä - Ahh Ö/ö - Euh And here's the Swedish words we have learned so far! Ett - One Två - Two Tre - Three Fyra - Four Fem - Five Sex - Six Sju - Seven Åtta - Eight Nio - Nine Åttor - Eights (plural!) Gul - Yellow Svart - Black Grön - Green Vit - White Vänster - Left Höger - Right Öst - East Söder - South Äta - Eat Öar - Islands Dö - Die Sköldpaddor - Turtles Över - Over Äventyr - Adventure Vatten - Water Hoppa - Jump Is - Ice ----- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! If you are a ROM hacker or enthusiast, please let me know if there's anything you'd like me to play! Whether it be one you made yourself or one you'd just like to see, leave me a comment below. Thanks for watching friends!
①【Tiny Variety World by Snifit (Podoboo Gatekeeper)】Squiggy's ROM Hack Romp(SMW ROM Hack Commentary)
 
20:40
Today's ROM hack is Tiny Variety World, a collection of three infuriatingly-hard levels with pretty cool themes. They are as interesting and unique as they are frustrating and annoying. This hack should have a sweet intro to explain itself, but after recording it I realized that a 6 minute intro before the game starts isn't going to make the video any better, so it was scrapped. It even held up the video for about four days while I recorded it and fit it in, but then I didn't even use it. In a desperate attempt to justify my wasted time, I've uploaded it as a secret video I don't suggest anyone watches. I mean, the reason I took it out is because it was too long and not very interesting, so if you watch it and don't like the experience, it's kind of your fault. You've been warned. https://www.youtube.com/watch?v=Bkfi_ufoOqI As a text recap of the intro that never was, I'll say this is another game from the vault. I recorded it a long time ago, about a year and three months ago now. The reason it was never uploaded is because I get really salty at some point. I'm almost positive it's the second video that breaks my will to go on, but we will have to wait and see. When this was first recorded, I didn't really ever get salty on video before, so I held back on releasing it. Well, time passes and people change, and I've come to realize I can't hide the saltiness when it wants to escape. I've been playing much harder hacks than this since then, and sometimes they're frustrating. I don't think there's really anything wrong with that. I try to keep the videos light and upbeat, but if a part of the gameplay is making me not enjoy myself, that's something that needs to be commented on. The original point of this series was to give feedback to people creating hacks as if they were official Nintendo games bought at a store, and if it's incredibly annoying to replay parts over and over because your levels are too long with an uncentered checkpoint, well that's just the way it is. Embrace the saltiness. I miss you all. Hope you're doing well out there. It's been a hell of a long time since I last uploaded and that makes me sad. I'm killing it on the overtime front at least, and hopefully this won't keep happening for much longer. I just want it to be over so I can have my free time back finally. Soon! Thanks for hanging in there through the sparse uploads friends, and I hope you're having a wonderful day wherever you are out there in the world! ❤ Squiggs ---[ SMWCentral Info ]--------------- Snifit's Comments: A small hack containing 3 very different levels. Visit a castle that hates P-switches, do odd farm related tasks, or explore the new StarTropics! You can find a link to the IPS here: https://www.smwcentral.net/?p=section&a=details&id=10250 ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! Ideally, I will use no save states and do full commentary playthroughs. I am also happy to accept ROM hacks for any other game, or even a game you programmed or somehow created outside of the ROM hacking world. Basically I love amateur user-created gameplay of any type, and even if it isn't a ROM Hack Romp contender, I'd be happy to play anything you've made and put it in another series! If you are a ROM hacker or enthusiast, let me know if there's anything you'd like me to play. Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com and I'll be sure to get back to you. Thanks for watching friends! Check out the full playlist of ROM hack videos here :: https://www.youtube.com/watch?v=uRNOdwNW_Og&list=PLmx77jI3k0GEQ9kabwXwcJjo_XBDdtzfw
【The Universe Wars by Matroid98】Squiggy's SMBX-Ventures (SMBX Episodes)
 
21:50
Hey friends! Welcome to the very first episode of the very first episode of Squiggy's SMBX-Ventures! I've wanted to get into SMBX for a while now, and I recently decided to just go for it. I found a forum, rooted around for a shorter "episode" (as these are called, rather than hacks), and went at it! So far I am having a lot of fun playing this game. It's a lot like playing a SMW ROM hack, as you would probably expect, but there's a lot of different tools you can use here. And the best part is most of it seems to be built into the game, making it pretty easy to use the more complex things. So far we're seeing a lot of story elements, with scripted events and even cinematics. This should be fun friends! I hope you enjoy the variety as much as I do. ---[ Series Information ]--------------- Squiggy's SMBX-Ventures is a series where I play SMBX episodes, either that I find online or that are submitted to me. If you have a suggestion for an episode to play, either one you made yourself or maybe just one you'd like to see, please let me know in the comments or by sending it to SendMeYourHacks@gmail.com. Thanks friends! ---[ Squiggy's Blog B-log ]--------------- Hey friends! As I said a bunch above, this is our first episode of a new series. Exciting, yeah? I have a feeling this will be a fun addition to the channel that I will end up playing a lot more of in the future. I like it because it's very similar to SMW hacks, with them both being custom Mario levels made by normal people, but it's also got a lot of features SMW doesn't do as well. That being said, we will be back to the normal content soon. I know there's a lot of people waiting for their ROM hacks to be played, and I'm sorry it's taking me a while to get that in order. I decided to go with the SMBX episodes first because i had some recorded already, and my recording time is still limited over the next week. It should help me to have those few buffer episodes already recorded not to miss a day of uploading. I think we should be back to normal after that though, so I was planning on releasing this series of SMBX episodes and going straight to viewer-submitted ROM hacks when it is done. Thanks for all your patience friends, those that know me know I'm not too great at keeping a strict schedule but I'm doing my best!.
【How Do Dolphins Work?  A Question For ROM Hackers】
 
04:06
Hey friends, this is a question for all the ROM hackers out there in the audience. I know you're out there. This is not a normal Squiggy video, and is rated NIFM (Not Interesting For Most). Viewer Discretion is advised. Anyways, why do my dolphins keep breaking? Sometimes they just like to fly away. I shuffle them around a bit, and they play merrily in the ocean without a care. I simply don't get it. Any help would be appreciated. I've tried Googling every combination of "Lunar Magic Dolphins Flying Broken Wont Work Wtf Please Stay In The Sea Why" that I can and I got nothing. More real content coming soon folks. For all those that didn't see the comment yesterday, I am having trouble recording lately due to having visitors over my house. I'm really hoping I can steal some time today to record content, but it's not looking great. I have a few older ROM hack videos that I'm going to try and release if it turns out I can't record for a bit, so hopefully we won't have too big of a break in content!
【Learn Swedish by akumie2 | Episode 1】SMW ROM Hack | Squiggy's ROM Hack Romp
 
15:18
This hack teaches you Swedish as you play! It is one of the most original ideas for a Super Mario World ROM Hack that I've seen so far, and I actually came away from the whole thing with a basic grasp of Swedish! The levels were fun and sometimes quite challenging, and I love the concept of an educational ROM hack. This is a viewer submitted hack, and as such there is no download link. Sorry friends! ----- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. If you are a ROM hacker or enthusiast, please let me know if there's anything you'd like me to play! Whether it be one you made yourself or one you'd just like to see, leave me a comment below! Cheers friends!
【Super Russian World | Ep.08】SMW ROM Hack (Commentary) | Squiggy's ROM Hack Romp
 
33:49
My thumbnail game is on point ladies and gentlemen I don't like to brag, but that's a pretty fine thumbnail you might say. I don't know when it happened but I got the mojo now. I guess that's the benefit of taking a day off in between episodes, hahah. Today's level is really well made. It's a castle puzzle level that uses many elements - Yoshi, P-Switches, Trampolines, Coin Snakes, Statues, Power-Ups and more. It loops around itself and causes you to think about what you can do next with the new tools you've unlocked for the same area. I can't say enough about how well made I think it is. In my opinion, it's hard to make a balanced puzzle level that's tricky to figure out but not impossible and really makes you think This had a bunch of cool interactions and was one of my favourite levels in the hack so far. ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! Ideally, I will use no save states and do full commentary playthroughs. If you are a ROM hacker or enthusiast, let me know if there's anything you'd like me to play. Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com and I'll be sure to get back to you. Thanks for watching friends!
⑧【Super "Mario" World - "Worlds Smallest Spinjump"】Squiggy's ROM Hack Romp (SMW ROM Hack Commentary)
 
13:40
Hey friends, welcome back to some more Super "Mario" World by 1UpDudes! Today we continue our cartoonish romp, lets a-go! The first level features the Platform of Many Sprites, which takes up pretty much every single sprite slot in the game. Mostly this goes fine, except for a small part where I believe I was being pelted by invisible Bullet Bills. Bullet Bills are hard enough to deal with normally when they're coming at you from all sides, but invisible ones? I never stood a chance. After that we hit up Crazy Guy's Fort, the most directly to-the-point named bad guy that I've ever seen. He's got a great sprite, but its almost cheating to say that. I could say "Blank has a great sprite", filling in any random enemy in the game, and it would be a valid thought. Seriously, I love the art. The gameplay's great too though, don't get me wrong on that. I don't love the art because there's something lacking in the other departments, it's a well-rounded adventure that plays as well as it looks. I enjoyed the Goshi-feeding key task, which took me way more attempts than it should have, but was fun none-the-less. It's little pieces of good level design like that that really stand out for me. I find I remember some hacks as a series of little fun events that stood out and showed me something new. As simple as it is in theory, feeding Yoshi on a moving platform is one of those events. It gives you something to pull from when designing levels of your own, which is one of the reasons I love watching or playing hacks. Another example of this concept is jumping off the wall to grab the key. I mentioned that I'd never seen that before, and it's something like that that is ultimately small, but also sets my creativity off and makes me wonder what else you could do with that mechanic. The green switch wasn't too notable. not that there was anything wrong with it, but it was just an average level. I might put too high of expectations on Switch Palaces. I usually expect them to be one of a few things -- either a bonus game or challenge of some sort, something that involves advanced mechanics like glitches, or maybe a Kaizo challenge. You can also include stuff like the 1-2 recreation from the earlier Switch Palace. Speaking of Switch Palaces, we are told after the fort that we need all four switches to get to Reswob, but did we collect them all? Unless your memory is better than mine, we will have to wait until next time to find out. Thanks for joining me friends, I hope you're enjoying the series so far. Special thanks to you 1UpDude for making an awesome hack, but also a thank you extended to everyone that stops by to watch the videos and hang out with me. I really appreciate it friends, you have no idea how much it means to me. ❤ Squiggs --[ SMWCentral Information ]--------------- BPS Patch and Hack Profile can be found here:: https://www.smwcentral.net/?p=section&a=details&id=5443 Description by 1UPDudes: The Evil Reswob Tuppa has kidnapped the Princess of the Mushroomy Kingdom and took her to his unknown base. To get there our hero "Mario" must find the four switches to rebuild the path to reach Reswobs Hideout! --- Ive being working on this hack for over a year now so yeah, its the best I can do. There are a few things explained in the Read Me so please read it as it states a few glitches that may occur, none that can break the game. ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! Ideally, I will use no save states and do full commentary playthroughs. I am also happy to accept ROM hacks for any other game, or even a game you programmed or somehow created outside of the ROM hacking world. Basically I love amateur user-created gameplay of any type, and even if it isn't a ROM Hack Romp contender, I'd be happy to play anything you've made and put it in another series! If you are a ROM hacker or enthusiast, let me know if there's anything you'd like me to play. Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com and I'll be sure to get back to you. Thanks for watching friends! Check out the full playlist of ROM hack videos here :: https://www.youtube.com/watch?v=uRNOdwNW_Og&list=PLmx77jI3k0GEQ9kabwXwcJjo_XBDdtzfw
【Hole Punch Anywhere (Glitch Through Floors) - A Boy And His Blob】 Squiggy Glitches
 
03:20
We have a glitch for a new game on this channel today, A Boy And His Blob. This glitch may not be the fanciest in execution, but it is the backbone to the entire speedrunning route and is very important because of it. It's a simple glitch, and it only has a few steps. First, feed your Blob a Punch jelly bean so they turn into a Hole (hehehe). Make sure you create the hole near one of the edges of the screen. Next, stand in the hole and throw a jellybean of any type over to the next screen, which will start showing the other screen. When you are viewing the other screen, just press the opposite direction you are currently facing and you will fall through the floor! If you can stand in a hole without falling through, that means you were not intended to fall through this piece of floor. With the ability to fall through almost any floor, we can quickly get into some rooms you are not supposed to get to, such as the credits, the end game text, and even a hidden limerick that doesn't appear anywhere else in the game! If you enjoy this game, go have some fun with this one. It's a blast just seeing what you can find. I'll be back soon with a speedrun of this game hopefully, I just need to get a good time recorded to commentate over. See you soon my friends! ---[ Series ]--------------- Squiggy Glitches is a series where I glitch out some games and explain how it works. If you enjoyed or hated this video, please let me know in the comments. If you have any games you'd like to see covered, please let me know as well. ---[ Squiggy's Blob Blog B-log ]--------------- Hey friends, how's it going? It's not too bad over here, haha. I managed to borrow a microphone to record this short video, and may be able to borrow a microphone more in the future, so that's pretty exciting. Also, today is my birthday! Woohoo! I'm gonna go hang out with my family now. I hope you all enjoyed the glitch from a new game for once, and I hope you all have a wonderful day. Bye friends!
【Infinite Time Glitch / Time-Up Death Avoidance  - Super Mario World】 Squiggy Glitches SMW
 
02:45
Hello friends! Today we glitch out the timer in Super Mario World to give us infinite time. For this glitch, all you'll need is a feather, a fire flower and our glitchy buddy Yoshi! To execute the glitch, just grab the power-up as soon as time runs out. You want to be transforming the moment the timer hits 0. If you do this frame-perfectly, you'll get to keep both powerups! If you come close you'll still survive, but you'll only keep the power-up you transformed into. The timing is a little tricky, and you'll have to wait 300 SMW-conds (SomeGuy712x's word for Super Mario World Seconds, which aren't real seconds :P) between each attempt on a console, so this one might be best to practice on emulator first. With infinite time, you can glitch out levels to your heart's content, without that pesky buzzer chiming in to ruin your night! If you enjoyed or hated this video, please let me know in the comments. If you have any games you'd like to see covered, please let me know as well. If they are retro console games, there is a very good chance I want to cover them already, and I would love to know which games people would like to see first.
【Rollerblade Racer】 Blind NES Reviews | Squiggy Seven (Episode #031/896)
 
16:19
Join Kirk in his MS-Paint animated Paperboy clone adventure through buying a new pair of rollerblades and tripping over every stupid crack in the road. This game is god awful. Playing it was so thoroughly average, and looking back on it through editing, I can just see how terrible it truly is. It's really got nothing going for it. It's got the most boring level design possible. It looks like things were just randomly placed in a street and they called it a day -- no thought at all was put into that. The graphics are super flat and are akin to what I could produce, and believe me when I say that's not a compliment. It was strange to see an official Rollerblade game though, that's pretty damn 90's. At least it has that going for it, because that's about all I can come up with for a positive. Even Wikipedia doesn't care enough about it to write up an article -- the entire thing is like two sentences. ---[ Wikipedia Information ]--------------- In Rollerblade Racer, the player's goal is to win the "super rollerblade challenge". This game was released for both the Nintendo Entertainment System and personal computers that could run MS-DOS. Players will first need to qualify by earning 5,000 points and completing several obstacle courses. These points are earned by performing stunts on suburbs, city streets, beaches, and parks. Additional points are earned by completing the course under the time limit. The main character is Kirk, who brags about purchasing a new pair of rollerskates. ---[ Series Information ]--------------- Squiggy Seven: First Impressions is a series where I blind review random NES games in an effort to learn more about the hidden classics on the system. I have gotten into retro collecting for the NES and I am on the hunt for those games I've never played that I'm missing out on. You can find the full playlist for Squiggy Seven: First Impressions here: https://www.youtube.com/watch?v=lau1yrQ3oMQ&index=1&list=PLmx77jI3k0GEL5GVglvYHzoo0sdPQMbZo
🎮②【Chip and Dale: Rescue Rangers (NES)】〖Squiggy Beats It〗(Classic LP | Full Playthrough)
 
15:06
♪♪ Bu-doot doo diddily doo d-doo dee, d-do doo loo-do d-do doot doo doo doo ♪♪ Welcome back to our second video on Chip 'n Dale, Rescue Rangers for the NES. This episode is better than the last one because it has the Casino song in it. That's really the highlight of the game. I need to put more time into learning keyboard so I can learn some more of these NES songs. They're just not the same on guitar. I'm not too bad at playing keyboard (for a relative novice), but it takes me forever to learn the songs because I can't read sheet music. I've kind of just given up on that. Anyways, this game is awesome. You should play it if you haven't, and you should play it couch co-op style if that's your jam. I can't emphasize that enough. Thanks for joining me friends. Our next video is gonna be a pretty awesome ROM hack that I'm super excited for, so hopefully I'll see you all there. 💗 Squiggs ---⦕ Wikipedia ⦖--------------- Chip 'n Dale Rescue Rangers (チップとデールの大作戦 Chippu to Dēru no Daisakusen, "Chip 'n Dale's Mission") is a platformer video game developed and published by Capcom based on the Disney animated series of the same name. Originally released for the Nintendo Entertainment System in Japan and North America in 1990, it came to Europe the next year, and was ported to the Nintendo PlayChoice-10 arcade system. It sold approximately 1.2 million copies worldwide. The game was included in The Disney Afternoon Collection compilation for Microsoft Windows, PlayStation 4, and Xbox One released in April 2017. Chip 'n Dale Rescue Rangers is a platform game featuring single and 2-player cooperative modes, allowing players to choose which levels to access via a map of various locations throughout the city. Each individual stage is set up as a side-scrolling action game where Chip and Dale can walk, jump, duck, and pick up objects such as acorns, crates, barrels, and balls to throw at enemies and bosses. Each character can withstand only three direct hits before they lose a life, and there are no passwords. In two-player mode, Controller 1 is Chip, Controller 2 is Dale. The rest of the Rescue Rangers also appear to support Chip and Dale. Monterey Jack will occasionally appear to break down certain barricades, while Zipper grants temporary invincibility to the player when found. Gadget, though in Fat Cat's captivity, provides tips and advice for the chipmunks in each stage. The Rescue Rangers are going on a mission to retrieve a missing kitten for a girl named Mandy. As Gadget goes on ahead to scout the area and Monterey Jack is sent to investigate sightings of strange mechanical dogs with Zipper, Chip and Dale proceed through the streets and into a laboratory, where they are attacked by a crazed robot. ---⦕ Series Information ⦖--------------- Squiggy Beats It is a series where I do some sort of full playthrough of a video game, in classic Lets Play fashion. The only requirement to this series is that I beat the game in some way. You can always expect a full playthrough with commentary when you start one of these series. I won't always beat the game 100%, and I may even do multiple playthroughs of a single game if they're done in a different way. There's also no restriction to what console or platform it is on. Some days we will play NES games like Chip and Dale or Mega Man, sometimes we'll play indie games like Cally's Trials and Reveal. It's really whatever I'm feeling that day. This won't be the most frequently updated series, because it doesn't really fit with the rest of the channel, but I'll make videos for it every once in a while when I feel like taking a break from the other series and relaxing with a classic LP. Feel free to shout out suggestions in the comments, you know I love that stuff. You can check out the rest of the playlist here: https://www.youtube.com/watch?v=I6zXlMt6D1E&list=PLmx77jI3k0GG_A1ifH7s5XleaZrifq_6Y #HelloWorld #HashtagTest #ChipAndDale
【Learn Swedish | Episode 4 (Grön, Vit, Vatten)】SMW ROM Hack | Squiggy's ROM Hack Romp
 
15:07
Today we play around with the colours Grön and Vit, and the concept of Vatten. Grön means Green, Vatten means Water, and Vit means Note Block Hell. The switch palace was pretty fun, although I cheesed a bit of it out by floating past the brown used blocks with a cape. The note block ghost house was challenging to say the least, hahah. It is by far the hardest level for me so far, but that might be partly because I suck at anything note blocks. The Vatten level was one of my favourites, I really liked the concept of the underwater autoscroller with bombs to dodge. I've never seen someone do this before, and it was a concept I'd like to borrow for my own hack! For everyone that's learning Swedish along at home, here's my best text representation of how you pronounce the three letters: Å/å - Oo-ah Ä/ä - Ahh Ö/ö - Euh And here's the Swedish words we have learned so far! Ett - One Två - Two Tre - Three Fyra - Four Fem - Five Sex - Six Sju - Seven Åtta - Eight Nio - Nine Åttor - Eights (plural!) Gul - Yellow Svart - Black Grön - Green Vit - White Vänster - Left Höger - Right Öst - East Söder - South Äta - Eat Öar - Islands Dö - Die Sköldpaddor - Turtles Över - Over Äventyr - Adventure Vatten - Water ----- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. If you are a ROM hacker or enthusiast, please let me know if there's anything you'd like me to play! Whether it be one you made yourself or one you'd just like to see, leave me a comment below! Thanks for watching friends!
【The Big Fish Crisis by Klopenator】SMW ROM Hack | Squiggy's ROM Hack Romp
 
20:53
Bob the Bass is at it again, terrorizing a small pond filled with puzzle objects! Do we have what it takes to fry the fishy and pilot our way to freedom? This hack was a lot of fun! It only had four levels, but they were mostly unique and each one was fun to play. Yoshi's house contained an optional level, as we have seen in hacks past. I came back for this at the end after realizing I didn't do it, hahah. I didn't understand how the ending worked to this level, but otherwise it was short and enjoyable. Always fun to sköldpaddor hop, hahah. The first real level was quite challenging actually. The hopping Shy Guys were probably the trickiest part, but I lost some lives to the vertical puzzle room as well. Not the most exciting level I've ever played, but it used a lot of custom enemies and stuff to keep it interesting. Next we have Bob the Bass chillin in his oversized puddle. It's quite the small level and really easy to figure out. I enjoyed the rhyming clue to help me find the invisible block - without that clue, that puzzle would not have been very fair, hahah. This one doesn't give us too much trouble, but it's memorable and works well with the theme of the hack. The final level is a horizontal shooter stage, which I have never gotten to play before. It was pretty fun, although again it was a little simple. That seems to be the big downfall of this hack - simplicity. It's not simple as in "easy to figure out", which isn't necessarily a bad thing, but it's more simple in the way of "fast and easy to complete". I think this hack could have benefit a lot from doubling or tripling the size and obstacles in the fish and switch level to give them more of a challenge, but that's just my opinion. There's nothing wrong with making a quick and fun hack, and I suppose if my big disappointment boils down to "I wish there were more of it" then it is doing pretty good! ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! If you are a ROM hacker or enthusiast, please let me know if there's anything you'd like me to play! Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com. Thanks for watching friends! ---[ Squiggy's Blog B-log ]--------------- Hey hey hey! How are you all doing today? I'm not too bad over here, just eating a delicious sausage egg and cheese on a croissant and enjoying a Rockstar Punched energy drink in a vain attempt to wake up after only getting five hours worth of sleep. I'm going to visit a friend I haven't seen in a few months tonight, so that should be fun. We'll probably play some Magic and just kick it for a bit. Hopefully I'm not ready to pass out by the time I'm out of work though, I have a feeling it's gonna be one of those days, hahah.
【Wiggler's Coin Multiplier/2-UP/3-UP/5-UP - Super Mario World】 Squiggy Glitches SMW
 
02:25
Hello friends! Today we glitch out our buddy Wiggler and unlock a hidden feature of the game, one that was originally meant to be implemented but ultimately decided against. Originally you were going to be able to get 2-UPs, 3-UPs and 5-UPs by bouncing on multiple enemies without touching the ground, in the same way you get 1-UPs now. There was also plans for a coin multiplier and point multiplier to start effecting you after you get the 5-UP. For some reason, you can still access this content by bouncing off a yellow Wiggler. They left it in just for this one enemy in the game. In Forest of Illusion 1, you will find a good spot to bounce between Wigglers and Galoombas, where you can keep bringing one of the Wigglers off-screen to respawn him in his yellow form. This shouldn't be too hard to replicate, so have fun with this one! If you enjoyed or hated this video, please let me know in the comments. If you have any games you'd like to see covered, please let me know as well. If they are retro console games, there is a very good chance I want to cover them already, and I would love to know which games people would like to see first. If you like SMW glitches in general, you should check out the YouTuber nathanisbored. Most of what I know has come from watching his amazing videos, which are very thorough on the subject.
【Bubsy in Claws Encounters of the Furred Kind】Squiggy's SNES First Level Quest (All Games Level One)
 
06:40
Today's episode is Bubsy: Claws Encounters of the Furred Kind. Yikes. Despite the terrible pun we are greeted with and the many flaws that plague this game, I always liked it when I was growing up. It's hard to play in a fun way, but it's creative and bright and interesting enough to keep me wanting to see more. The main problem with the design is the developers giving your character Sonic-like agility and the level designers not planning for that in any real way. What's the point of being able to run a thousand miles an hour if you have to stop every fifteen feet because there's enemies in the way? What Bubsy really needed was Sonic's Spinball, where you could press down while running really fast to be an invincible enemy-crushing hedgehog sphere. This let you go fast without having to worry about dying as soon as you touched anything. Bubsy also doesn't have a ring system, so taking a hit is super unforgiving and usually kills you outright. They just really messed this part of the game up. Besides that flaw, the rest of the game is pretty sweet. The worlds are big and non-linear, there's lot of different stuff to do and secret to explore, and the graphics are colourful and interesting. That's the part that really sticks with me when I think back fondly on this game. ---[ Wikipedia Description ]--------------- Bubsy in Claws Encounters of the Furred Kind, known as Bubsy for short, is a platform video game released by Accolade in the early 1990s. It is the first game in the Bubsy series of video games. The game's name is a play on words in reference to Close Encounters of the Third Kind, with the game revolving around Bubsy defending the planet's supply of yarnballs from alien invaders. The game received a sequel, Bubsy 2, in 1994. In the game, enemy aliens called "Woolies" intend to steal Earth's supply of yarnballs, and as Bubsy has the world's largest collection of yarnballs, he has the most at stake, and sets out to stop the Woolies and reclaim the yarnballs. The game plays as a 2D sidescrolling platformer. The player must maneuver Bubsy through the levels, jumping on enemy "Woolies", and collecting stray yarn balls (which earns an extra life if 500 are collected). The game consists of sixteen levels, and Bubsy starts off with nine lives. In general, the game's gameplay has been compared to the Sonic the Hedgehog games from the Sega Genesis era. Designer Michael Berlyn had previously designed adventure video games, such as Altered Destiny and Search for the King prior his work on Bubsy. Eventually burning out on the genre, he came across the original Sonic the Hedgehog and ended up playing it 14 hours a day, for a whole week, in order to find inspiration to do his own take on it. Development of the game began in 1991. Earlier sketches show Bubsy wearing shoes which were omitted in the final design. The Genesis version, which was the first one being worked on, was to be released in late 1992 but Accolade's legal troubles with Sega caused the game to be delayed. The game was developed and released concurrently for the Genesis and Super NES, with each version looking and sounding almost identical. Approximately two years later, the game was also ported to Windows 95, under the name Super Bubsy. It contained slightly upscaled graphics, and the Bubsy cartoon pilot that was never picked up for further episodes. The Super NES version was made part of Bubsy Two-Fur on Steam in December 2015. The Super NES version is the only game in the Bubsy series to be released in Japan, under the title Yamaneko Bubsy no Daibōken. The Super Famicom version is virtually identical to its Super NES counterpart, except that Bubsy's voice was re-recorded in Japanese. ---[ Series Information ]--------------- Squiggy's SNES First Level Quest is a series where I attempt to beat the first level of every SNES game. Some will be chosen randomly, some chosen because I liked them when I was younger, and some chosen by viewer request. This isn't necessarily a review or first impression or anything - the only true goal is to first define "What is Level 1 in this game?" and then beat it. You can find the series playlist here: https://www.youtube.com/playlist?list=PLmx77jI3k0GERGUCJuvO5wM2ZNP5knNXE
【Break the 'Poochy Ain't Stupid' Autoscroller - Yoshi's Island】 Squiggy Glitches: Yoshi's Island
 
03:46
Hello friends! This is my series Squiggy Glitches, where I go through some glitchy old games and try and break them up a little. Today we go through Yoshi's Island and break the frustration that is the World 1 Extra autoscroller. By bouncing on bats, we can go high enough that we go over the trigger to start the autoscroller. We can then jump down to complete the level normally, gathering all the coins and flowers for 100%, or we can hover over the rest of the level from the tops of the platforms. If there's anything else you'd like to see covered in this series, please let me know! I want to cover as many glitches as I can, and I'm open to doing most retro games, especially anything from the NES/SNES/SEGA/N64. Cheers friends!
【Just Blob by TheDutchLuigi】SMW ROM Hack | Squiggy's ROM Hack Romp
 
25:04
We're a blob! And we can jump like we're on the flippin' moon! Hahah, that's enough for me right there. Today's hack is Just Blob, and it was a lot of fun. It utilizes all sorts of fancypants mechanics. This ain't your grandfather's hack, I'll tell you that much. We have the ability to leap massive bounds. We have a life counter, giving us three hearts instead of powerups. We constantly have the ability to fire Blob balls, and have an ammo system that takes the place of our coin counter. Now that's pretty flippin' cool, hahah. Aesthetically, I loved this one. Everything from the title screen onward was very nice looking. The blobby enemies were a little uninspired, but that doesn't mean they weren't original, hahah. I absolutely loved the notepaper background and the hand drawn levels. The music was pretty solid too! I didn't even notice until editing that they used Banjo Kazooie music in the water level. I loved that game, hahah, I'm surprised I missed it. The difficulty was a little on the easy side, but that's never a problem. I like easy and I like hard (and I try Kaizo, haha), and everyone has a difference preference, so the only thing you can really mess up with difficulty in my opinion is to have it spike in weird places or to have not enough save points. All in all, this was an incredibly enjoyable hack. I still have the Kirby song stuck in my head, hahah. ---[ Creator's Comments ]--------------- This is a pretty short hack of 6 levels long. Plot: "Young Blob is the main hero of this game. His friends are kidnapped by the evil Dr. Bloo. Dr. Bloo is hiding in his castle and it's up to Blob to find his way through the obstacles thrown at him." If you have any questions or feedback, PM me or post a review at SMWCentral.net. Enjoy! IPS Patch: http://www.smwcentral.net/?p=section&a=details&id=5492 ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! If you are a ROM hacker or enthusiast, let me know if there's anything you'd like me to play. Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com and I'll be sure to get back to you. Thanks for watching friends! ---[ Squiggy's Blog B-log ]--------------- Hey everyone! How are you today? I'm doing fantastic over here. I don't know what it is, but I'm just alive with the glory of life. I love days like this! To put it in perspective, I had a dentist appointment today and I'm still having a blast. I don't think that's ever happened before, I hate that place with a passion, hahah. Anyways, I gotta head to work because I just got out of my appointment and I need to log in. Hope you all enjoy the video, I really enjoyed making this one, haha. Soon I will be a Sony Vegas editing master. Cheers! -Squiggs
⑦【Super "Mario" World - "A Nostalgic Switch"】Squiggy's ROM Hack Romp (SMW ROM Hack Commentary)
 
12:48
Today we kick it off with the Red Switch Zone, which is probably pretty familiar to anyone that's played Mario before, haha. I like this idea too -- a nostalgic treat for a switch palace, in lieu of the traditional minigame challenge. The rest of the levels have a common theme -- ice physics. Dealing with ice is not my strong point when it comes to Super Mario World hacks, but it goes smoothly enough, all things considering. After we finish with the icy cloud, we meander our way down to a mountainy meadow to meet a mad mob of murderous moledogs. The moledogs aren't much trouble, it's just my poor decision making that gets us killed most times. The last level we have is Mountain Lake, and it's your grandfather's underwater level. Not too hard, not too easy. My favourite part is the transition from underwater to overwater (yeah, that's a word now) when you get a nice sunset to finish the level off. It's a nice little visual reward for a level beaten. --[ SMWCentral Information ]--------------- BPS Patch and Hack Profile can be found here:: https://www.smwcentral.net/?p=section&a=details&id=5443 Description by 1UPDudes: The Evil Reswob Tuppa has kidnapped the Princess of the Mushroomy Kingdom and took her to his unknown base. To get there our hero "Mario" must find the four switches to rebuild the path to reach Reswobs Hideout! --- Ive being working on this hack for over a year now so yeah, its the best I can do. There are a few things explained in the Read Me so please read it as it states a few glitches that may occur, none that can break the game. ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! Ideally, I will use no save states and do full commentary playthroughs. I am also happy to accept ROM hacks for any other game, or even a game you programmed or somehow created outside of the ROM hacking world. Basically I love amateur user-created gameplay of any type, and even if it isn't a ROM Hack Romp contender, I'd be happy to play anything you've made and put it in another series! If you are a ROM hacker or enthusiast, let me know if there's anything you'd like me to play. Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com and I'll be sure to get back to you. Thanks for watching friends! Check out the full playlist of ROM hack videos here :: https://www.youtube.com/watch?v=uRNOdwNW_Og&list=PLmx77jI3k0GEQ9kabwXwcJjo_XBDdtzfw
【Super Mario World: The Secret Levels by JOSHUAPLAYER2002】〖Squiggy's ROM Hack Romp〗(SMW ROM Hack)
 
11:43
Surprise!! ❤ I miss you! I'm finally ready to come back, if you'll have me. First I want to reiterate my thanks to everyone that's supported the channel over the past few years, and all those that have left me comments while I was away. I love YouTube and especially the people I've met through it. This community has always been so positive and motivating, and I really appreciate all the comments you've left me over the past few months, and all the support you've shown since I uploaded that first video a few years ago. I don't know what I did to deserve such great people rallying behind me, but I really appreciate each and every one of you. I'm sorry I've been gone for so long. It's part sickness, part computer issues, and part depression, but I feel like I'm past the worst of all of that. Except that my computer still barely functions, but that's the least of the worries anyways. I can deal with a crash here and there if it means getting back in touch with being creative and connecting with everyone from the channel. You can expect at least a video a week from here on out, and hopefully more once I get back into the swing of things. Thanks again for being awesome people bursting with positivity and support, it makes a huge difference in my life to have you all a part of it. ❤ Squiggs ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! Ideally, I will use no save states and do full commentary playthroughs. I am also happy to accept ROM hacks for any other game, or even a game you programmed or somehow created outside of the ROM hacking world. Basically I love amateur user-created gameplay of any type, and even if it isn't a ROM Hack Romp contender, I'd be happy to play anything you've made and put it in another series! If you are a ROM hacker or enthusiast, let me know if there's anything you'd like me to play. Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com and I'll be sure to get back to you. Thanks for watching friends! Check out the full playlist of ROM hack videos here :: https://www.youtube.com/watch?v=uRNOdwNW_Og&list=PLmx77jI3k0GEQ9kabwXwcJjo_XBDdtzfw
【Luigi's Heated Journey by K3NNY】SMW ROM Hack | Squiggy's ROM Hack Romp
 
11:27
Luigi's Heated Journey is the adventure of the day, but where will it take us? Did you guess we would be stumbling into the mouth of an active volcano? Classic Luigi right there. This hack is a bit longer than the one episode hacks I've been doing lately, so you can expect to see another episode tomorrow! ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! If you are a ROM hacker or enthusiast, let me know if there's anything you'd like me to play. Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com and I'll be sure to get back to you. Thanks for watching friends! ---[ Squiggy's Blog B-log ]--------------- Hey everyone, how're you doing today? Just another normal day for me over here. I'm a bit tired as always, last night I fell asleep on the couch like an old man and never woke up to get back in bed, hahah. I really gotta stop doing that, but the later it gets the longer the trip from the couch to my bedroom is. Also, I have to like, move a couch back to it's original position before going upstairs, which is a huge pain in the ass when you're ready to sleep. I'm gonna head out now and buy some hotdogs from a gas station for lunch because I've lost control of my life, have a great afternoon everyone!
【Learn Swedish | Episode 10 (Röd, Åsna Kong)】SMW ROM Hack | Squiggy's ROM Hack Romp
 
14:20
Today we play a level themed around the colour Röd, make our way through Wendy's Mostly Unedited Castle, challenge Åsns Kong to a fight, and learn about Sweden's invasion of Moscow. The Röd level was a simple affair, mainly a romp through some red enemies. Wendy's Castle was embarrassingly challenging, as is the unedited level tradition. I enjoyed the theme behind Donkey Kong, it's a cool idea for a level, and I died a surprising amount of times for a short level like that. The last level didn't have a name, but it was themed around a star/muncher run. I know sometimes these kind of levels get flak, but I enjoy a muncher run now and again. It switches up the gameplay, and as long as it isn't every level of the hack I tend to enjoy the variety. We're nearing the end of our adventure through Sweden! --- For everyone that's learning Swedish along at home, here's my best text representation of how you pronounce the three letters: Å/å - Oo-ah Ä/ä - Ahh Ö/ö - Euh And here's the Swedish words we have learned so far! Ett - One Två - Two Tre - Three Fyra - Four Fem - Five Sex - Six Sju - Seven Åtta - Eight Nio - Nine Åttor - Eights (plural!) Gul - Yellow Svart - Black Grön - Green Vit - White Blå - Blue Upp - Up Vänster - Left Höger - Right Ner - Down Norr/Nord - North Öst - East Söder/Syd - South Väst - West Äta - Eat Öar - Islands Dö - Die Sköldpaddor - Turtles Över - Over Äventyr - Adventure Vatten - Water Hoppa - Jump Is - Ice Ost - Cheese ----- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! If you are a ROM hacker or enthusiast, please let me know if there's anything you'd like me to play! Whether it be one you made yourself or one you'd just like to see, leave me a comment below. Thanks for watching friends!
④【Super Thal Hell | Ep.04 (Bowser)】SMW User-Submitted ROM Hack Commentary | Squiggy's ROM Hack Romp
 
12:39
Hey friends! We're back with the finale to Super Thal Hell! Sorry about the delay in releasing this one, I've been in a drug induced coma over the past few days. I had to get some dental work done and I opted for conscious sedation. I though it would just make me a little silly, but they gave me enough anti anxiety medication to disorient a fish and I had no idea it was going to cost me two days of my life where I barely remember anything, hahah. I had plans to be relaxing in bed, editing videos and working on thumbnails, but no -- instead I was in a blackout drunken state where I didn't do much moving for 36 hours and have no idea what happened. Whoops. I hate the dentist though, so I'd do it all again. Best 500 bucks I''ve ever spent. I got a really tight schedule coming up soon, so there's a chance the next ROM hack won''t be a user submission. I got plans almost every day after work for the next week or so, so I'm not seeing too much time to record. And I still have to fit in a few episodes of the other shows I run, so it's gonna be tight if it happens at all. Luckily I still have a few older ROM hacks recorded from before I was so swamped with submissions, so hopefully there won't be a break in the content and it will give me that sweet buffer time to start recording new ones on time again. Woop woop! ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! Ideally, I will use no save states and do full commentary playthroughs. If you are a ROM hacker or enthusiast, let me know if there's anything you'd like me to play. Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com and I'll be sure to get back to you. Thanks for watching friends! Check out the full playlist of ROM hack videos here :: https://www.youtube.com/watch?v=uRNOdwNW_Og&list=PLmx77jI3k0GEQ9kabwXwcJjo_XBDdtzfw
【Learn Swedish | Episode 3 (Atari Ädvenyr, Svart)】SMW ROM Hack | Squiggy's ROM Hack Romp
 
12:23
Today we go on an Atari Äventyr through the Swedish world of Pac-Man, and wrap up the episode by learning a bit about the colour Svart (black) Atari Land was pretty challenging for sure, but it was a fun one! I enjoyed figuring out the maze and dodging our buddy Lakitu. The Svart land of Bullet Bills and Bob-ombs was also a but of a challenge! For everyone that's learning Swedish along at home, here's my best text representation of how you pronounce the three letters: Å/å - Oo-ah Ä/ä - Ahh Ö/ö - Euh And here's the Swedish words we have learned so far! Ett - One Två - Two Tre - Three Fyra - Four Fem - Five Sex - Six Sju - Seven Åtta - Eight Nio - Nine Åttor - Eights (plural!) Gul - Yellow Svart - Black Vänster - Left Höger - Right Öst - East Söder - South Äta - Eat Öar - Islands Dö - Die Sköldpaddor - Turtles Över - Over Äventyr - Adventure ----- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. If you are a ROM hacker or enthusiast, please let me know if there's anything you'd like me to play! Whether it be one you made yourself or one you'd just like to see, leave me a comment below! Thanks for watching friends!
②【Super Mario 378 - "A Cape To Name The Plains"】Squiggy's ROM Hack Romp (SMW ROM Hack Commentary)
 
13:25
We're back with some more Super Mario 378! We jump on our homie Yosh that we've had since the beginning of time and take a nostalgic trip through a 1-2 reimagining, some Cheep Cheep filled lakes, a switch, some secret exits -- you know the deal. There was a pretty interesting little tidbit in this episode. Apparently, 'Teresa House' is a reference to the Japanese word for Ghost, which is 'Teresa'. I used to work with a Teresa, and she did literally nothing all day every day except sit back and watch soap operas while pretending to work. Maybe she was a ghost all along. I hope I can remember that one and add it into the rotation. Now I got sköldpaddors and teresas. Pretty soon I'll be able to do an entire LP in different random languages (spoilers for the future -- that's happening one day. I got big dumb plans for that one.) Cheers friends, and thanks for stopping by for the show. I hope you enjoyed it. 🖤 Squiggs (that's some bold Unicode) ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! Ideally, I will use no save states and do full commentary playthroughs. I am also happy to accept ROM hacks for any other game, or even a game you programmed or somehow created outside of the ROM hacking world. Basically I love amateur user-created gameplay of any type, and even if it isn't a ROM Hack Romp contender, I'd be happy to play anything you've made and put it in another series! If you are a ROM hacker or enthusiast, let me know if there's anything you'd like me to play. Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com and I'll be sure to get back to you. Thanks for watching friends! Check out the full playlist of ROM hack videos here :: https://www.youtube.com/watch?v=uRNOdwNW_Og&list=PLmx77jI3k0GEQ9kabwXwcJjo_XBDdtzfw
【Batman: The Video Game】 Blind NES Reviews | Squiggy Seven: First Impressions (Episode #015/884)
 
12:42
This game is pretty flippin' awesome. Do you like Batman? Do you like classic NES sidescrollers? Do you like Megaman-level production in your music? Do you enjoy sleek controls, sharp graphics and a steady challenge? Well you will not believe what I have in store for you, I believe it is to your exact specifications. I really loved this one. I'm a sucker for a good platformer, I think it's one of the genres the NES did best. I'd even go so far as to say it was the golden age of 2D platforming in console history - the SNES era was good as well, but this is where it was born. And Batman delivers on that premise, and then some. To top it all off, this game is not very expensive. I'm not gonna spoil the ending for you, but it's cheap enough for me. Good stuff friends! Also, who the hell puts "The Video Game" in their title? Did they think people would bring this home, stick the cart in their VCRs and be confused that the movie wasn't playing? ---[ Wikipedia Description ]--------------- Gameplay: The game has a feature that was unusual to side-scrolling platform games at the time, largely to the NES itself. Unlike Sunsoft's Batman for the Mega Drive/Genesis, Batman has the ability to wall jump, which is reminiscent of Ryu Hayabusa's wall scaling in Ninja Gaiden. He is also able to use three projectile weapons: the batarang, dirk, and bat speargun, which are powered by pellet cartridges. A number of DC Comics villains appear as enemies in the game including Deadshot, KGBeast, Maxie Zeus, Heat Wave, Shakedown, and Nightslayer. The bosses in the game are Killer Moth, a device known as the Machine Intelligence System, the Electrocutioner, a machine known as the Dual-Container Alarm, Firebug, and the Joker. Development: While Batman and Batman: The Caped Crusader were not based on a movie, this game was. The prototype version of the game had some significant differences, such as a 1UP icon and entirely different cut-scenes. The game's last boss was Firebug and there was no Joker boss. Instead, Batman defeats the Joker in the ending cut-scene. The art and dialogue were changed from the prototype to the final version to better reflect the look and events from the movie. ---[ Series Information ]--------------- Squiggy Seven: First Impressions is a series where I blind review random NES games in an effort to learn more about the hidden classics on the system. I have gotten into retro collecting for the NES and I am on the hunt for those games I've never played that I'm missing out on. ---[ Squiggy's Blog B-log ]--------------- Hey friend, hope you're doing well today. I'm exhausted and don't have much to say other than it's been a rough week and I can't wait to sleep through the weekend. Blech. The rough part is over at least, now I can just look forward to relaxing a little. Hope you all get to do the same sometime soon - it's nice to shut down and unwind every once in a while.
【Super Russian World | Ep.09】SMW ROM Hack (Commentary) | Squiggy's ROM Hack Romp
 
13:50
Today we return to Super Russian World to investigate the unsolved mysteries behind the Scariest House In The World. Yep, we missed a secret exit. Not only did we miss an exit for Scariest House, we ALSO missed a secret exit for Yoshi's Puzzle. I'm way more worried about figuring that one out to be honest, I have no idea where to even start. Sorry it's been so long since my last upload. I should never make promises to keep to a schedule when I have no control over my life. We will be back soon with another though! Hope you're all doing well friends.
①【Vanilla Puzzles by GBJ】SMW User-Submitted ROM Hack Commentary | Squiggy's ROM Hack Romp
 
17:52
I'm back baby! Woop woop! Today we have Vanilla Puzzles, which consist of a series of one-screen puzzles for SMW, which is much rarer than finding them in Mario Maker. These are one of my favourite things in Super Mario World hacks, and you don't see them done too often, it's usually just one part of a level So an entire hack dedicated to them? You better believe we're playing that! This hack is a blast from the past,. not only in that it was made a few years ago, but also that I played it originally a few years ago. It's part of my series of old hacks that have been sitting on my external hard drive being remastered and released for the first time. I promise we'll get back to the user submissions as soon as possible, but I'm still doing the 25 hours a week overtime thing and this will have to do for now. This hack was a lot of fun, but unfortunately I got stuck about four videos in, which you probably know if you've gotten more than 30 seconds into the video. If you haven't, then spoiler alert for that sentence above this one. Whoops. So yeah, anyone that knows their SMW vanilla puzzles, I'd love for you to help me out on Episode 4 when it comes out. I still don't understand how to do it. But lets not get ahead of ourselves -- we will get there eventually. I know it's been a while since my last upload, but I have some plans to smooth that out in the next few weeks. This one should have came out much earlier if it wasn't for Nintendo trying their hardest to steal my AdSense pennies. Every time they do that, I have to re-render and re-upload it, which generally adds a day or more onto when it would be released. It happened multiple times with this video and really set it back. Damn that vanilla music... Anyways, enough rambling I think. Thanks for stopping by friends, I hope you enjoy the video! ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! Ideally, I will use no save states and do full commentary playthroughs. If you are a ROM hacker or enthusiast, let me know if there's anything you'd like me to play. Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com and I'll be sure to get back to you. Thanks for watching friends! Check out the full playlist of ROM hack videos here :: https://www.youtube.com/watch?v=uRNOdwNW_Og&list=PLmx77jI3k0GEQ9kabwXwcJjo_XBDdtzfw
【Super Cars】 Blind NES Reviews | Squiggy Seven: First Impressions (Episode #026/884)
 
15:15
Today's game is Super Cars, a sub par racing game that is only made up for with a truly bitchin' soundtrack. Seriously, this soundtrack might be one of the best on the NES. I really didn't enjoy the gameplay too much unfortunately, it was just so average and simple. Racing has never been the best genre on the NES, and top down racing already suffers from being too simple sometimes, so it just wasn't meant to be. Combine this with the fact that the levels were designed by the Fisher Price My First Racetrack team and it's just nothing special. That one stupid track is all I can think of, where they just filled the whole grid with straightaways going back and forth. It's just so goddamn lazy that it's really the only thing I can remember about the game. Besides the music of course, which is worth the price alone. I will probably go back and play this in the future just to hear those sweet jams. I love NES music when it's done right and this is an example of just that. ---[ Wikipedia ]--------------- Super Cars is a top-view racing game from Gremlin Interactive, who later produced the Lotus series of games. Stylistically, the game is influenced by Super Sprint. There are 9 tracks at each of the 4 difficulty levels, which can be raced in any order (although the last track you race is made harder than usual). In the races you win money, which can be spent on temporary handling and power upgrades, plus armour plating and front/rear shooting missiles that can knock out other racers. The player must finish in the top 3 of each race to progress - initially there are 4 computer opponents, but more are added as you progress through the game. The car can be upgraded throughout the game via the shop section. The player is given an initial price, but also a number of options of things to say to the salesman - with the right combination, the price will drop. It was followed by Super Cars II in 1991. Three cars are available for purchase during the game, the Taraco Neoroder Turbo, the Vaug Interceptor Turbo and the Retron Parsec Turbo. Each appears to be based on a real car of the time with the Retron Parsec Turbo being based on the Cizeta-Moroder V16T, the Vaug Interceptor based on the Honda NSX and the Taraco Neoroder based on the Alfa Romeo SZ but with some slight changes. This is in slight contrast to the box art, where the blue "starter" car (Taraco) instead more closely resembles a contemporary European Ford Fiesta or Escort Cosworth convertible. The Retron is also portrayed differently on the box art, where it is a Lamborghini Countach instead of a Cizeta. ---[ Squiggy's Blog B-log ]--------------- Hey friends, how's it going? I'm having a bit of trouble getting the next ROM Hack Romp episode in order, so there will probably be another non-ROMhack video coming out before it's released. It's a tough one coming up (Lap's Wrath ReformCraft III), and I'm having trouble beating it in the amount of time I have to record, so I'm gonna try and get an episode ahead before I start releasing them to make sure we don't have any holdups. Shouldn't be much longer though, and hopefully the first episode will be coming out by Monday at the latest. I got something brand new for y'all on Friday though,, so that should be fun. I love starting a new series and this one should be a good one. Cheers friends, ♥ Squiggs
【Learn Swedish | Episode 11 (Finale)】SMW ROM Hack | Squiggy's ROM Hack Romp
 
19:52
I'm sad to say this will be the last episode in the Learn Swedish series. It's been quite the äventyr, but it is almost över. We've swam through the vatten, visited the öar, hoppa on the sköldpaddor, dö too many times to count, and even had to ost through the is level. I had a blast with this hack. The concept was one of the best I've ever seen, and I actually know Swedish to some degree after playing this. I don't think I'll ever forget how to count to 10, that's for sure, haha. The levels were varied and fun to play, and a lot of them had unique ideas behind them that were interesting to explore. The only criticisms I have beyond the occasional sprite limitation problem (an easy trap to fall into on our limited SMW engine) are aesthetic based ones, such as cutoff and floating munchers, but this didn't detract too much from the design of the level, which were challenging and fun. All in all, it was a fun and memorable hack, and I thank you very much for sharing it with me Akumie! (Also, my apologies for the audio at the beginning - I have no idea what I did wrong when editing it but it sounds pretty spacey, and I accidentally saved over my original. Backups my friends, backups!!) --- For everyone that's learning Swedish along at home, here's my best text representation of how you pronounce the three letters: Å/å - Oo-ah Ä/ä - Ahh Ö/ö - Euh And here's the Swedish words we have learned so far! Ett - One Två - Two Tre - Three Fyra - Four Fem - Five Sex - Six Sju - Seven Åtta - Eight Nio - Nine Åttor - Eights (plural!) Gul - Yellow Svart - Black Grön - Green Vit - White Blå - Blue Grå - Grey Upp - Up Vänster - Left Höger - Right Ner - Down Norr/Nord - North Öst - East Söder/Syd - South Väst - West Äta - Eat Öar - Islands Dö - Die Sköldpaddor - Turtles Över - Over Äventyr - Adventure Vatten - Water Hoppa - Jump Is - Ice Ost - Cheese ----- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! If you are a ROM hacker or enthusiast, please let me know if there's anything you'd like me to play! Whether it be one you made yourself or one you'd just like to see, leave me a comment below. Thanks for watching friends!
【Learn Swedish | Episode 7 (Directions)】SMW ROM Hack | Squiggy's ROM Hack Romp
 
13:36
Today we learn two forms of directions in Swedish and take on another challenging level! The direction level was perfect for this type of hack. It was based on teaching you the directions, then quizzing you on them later. I thought this was a really cool idea, and as far as Swedish learning goes, this level was probably the most effective in doing that because it made sure you learned it before you could progress. Plus, it was just fun to do a little question and answer quiz! That's another thing I like about this hack, there is a lot of variety. Sometimes it's a normal level, sometimes it's Kaizo. Sometimes it's a maze, sometimes it's a quiz. There's been a lot of variation which keeps it exciting! The next level we took on was Morton's Castle, which was more of a standard level than a Swedish learning affair. You could tell it was an edit of the original in the first room, but the second room was completely changed. I like the idea with the saws coming at you and chasing you from behind, that was nifty and it was fun to play. --- For everyone that's learning Swedish along at home, here's my best text representation of how you pronounce the three letters: Å/å - Oo-ah Ä/ä - Ahh Ö/ö - Euh And here's the Swedish words we have learned so far! Ett - One Två - Two Tre - Three Fyra - Four Fem - Five Sex - Six Sju - Seven Åtta - Eight Nio - Nine Åttor - Eights (plural!) Gul - Yellow Svart - Black Grön - Green Vit - White Upp - Up Vänster - Left Höger - Right Ner - Down Norr/Nord - North Öst - East Söder/Syd - South Väst - West Äta - Eat Öar - Islands Dö - Die Sköldpaddor - Turtles Över - Over Äventyr - Adventure Vatten - Water Hoppa - Jump Is - Ice Ost - Cheese ----- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! If you are a ROM hacker or enthusiast, please let me know if there's anything you'd like me to play! Whether it be one you made yourself or one you'd just like to see, leave me a comment below. Thanks for watching friends!
③【Vanilla Puzzles (Yellow Special)】Squiggy's ROM Hack Romp (SMW ROM Hack Commentary)
 
15:10
Hey friends! We're back (and on schedule) with some more Vanilla Puzzles, and today we have a few water levels for the first time. My favourite is the one in the thumbnail, although the Yoshi Coin one was pretty cool too. And I really liked the Yellow Special Yoshi level too. And, for that matter, the coin snake one wasn't bad either, so I guess I just really liked this part of the hack, hahah. This episode went pretty smoothly, but tomorrow's the tricky one. I've really enjoyed getting back in touch with all of you since I started uploading again. Thanks for all the support friends -- you're all great people and I really enjoy your company. ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! Ideally, I will use no save states and do full commentary playthroughs. If you are a ROM hacker or enthusiast, let me know if there's anything you'd like me to play. Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com and I'll be sure to get back to you. Thanks for watching friends! Check out the full playlist of ROM hack videos here :: https://www.youtube.com/watch?v=uRNOdwNW_Og&list=PLmx77jI3k0GEQ9kabwXwcJjo_XBDdtzfw
【Super Russian World by RussianMan】SMW ROM Hack (Commentary) | Squiggy's ROM Hack Romp
 
20:46
Hey friends, welcome to Super Russian World, a VIP-inspired hack full of gimmicky fun. Already in the first video we have some cool mechanics, and i can't wait to see what the rest of the hack holds. This is a submission by RussianMan (aka RussianMan SMWCentral [aka Man in a Cube]), who you may have seen in the comment sections from time to time. First impressions are that it is going to be a challenge, hahah. Even though it's tricky, it's fun to play, and the two levels so far have each had a cool mechanic to try and work out. Those Flappin Buzzy hitboxes though, God DAMN was that part hard. ---[ SMWCentral Information ]--------------- Description: Super Russian World is my own try to make a VIP-styled hack. This means there are some interesting and crazy gimmicks, and other things going here! Enjoy. - Demo 1.20 Link: https://www.smwcentral.net/?p=section&a=details&id=14665 ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! Ideally, I will use no save states and do full commentary playthroughs. If you are a ROM hacker or enthusiast, let me know if there's anything you'd like me to play. Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com and I'll be sure to get back to you. Thanks for watching friends! ---[ Squiggy's Blog B-log ]--------------- Hey everyone, sorry for the lack of uploads recently. I've been a bit sick the past few days. It wasn't anything too bad, but enough to ruin my motivation to record and edit videos for a few days. I'm really bad at being consistent, but if you cared about that, you'd probably have unsubscribed a long time ago, so I don't know why I keep apologizing. I just feel bad when people hit me up saying they were waiting for the next video and I didn't put it out because of my own laziness. Much love for all of you, it really does make me feel warm and fuzzy to know that some people can't wait to see what's next! ❤ Squiggs
【A Boy and His Blob: Trouble on Blobonia】 NES Speedrun Explained | Squiggy Seven (Episode #033/896)
 
13:46
Ever want to be a four hour game in five minutes? Well this is the random episode in the middle of a non-speedrun series that you've been looking for! Today we're jumping into A Boy And His Blob: Trouble on Blobonia, a game I've always had a fascination with. I really think this is one of the most unique games on the entire console. I can't think of a single game on the NES that quite is like this, and I'd go so far as to say that there isn't really many (if any) elsewhere that remind me of this game. Boiled down, this is what you get. You're a boy, and you have a buddy blob. This little guy is awesome. He just loves his jelly beans, and for every different flavour jelly bean he eats he turns into a different useful object, usually based on some pun. Got something to burn down? Feed your blobby buddy a Cinnimon jelly bean to turn him into a blowtorch. Need to breathe underwater? Maybe try a Cola jellybean to turn him into a bubble submarine. Want to break the entire game into little pieces and fall into the end credits? Then use a Punch jellybean to create a glitchy hole in the ground and skip nine-tenths of the game. That;'s the glitch I was talking about. Here it is broken down: ⍟ First, feed your blob a Punch jelly bean to turn him into a hole in the ground that the game doesn't want you to fall through. If you stand in the hole and just kind of sit there instead of falling through it, you're doing it right. Take care to make sure you're near the edge of a level as well. ⍟ Second, stand in the hole and throw another jelly bean off the screen. The camera will follow that jelly bean to the next screen. ⍟ Finally, all you have to do is move the opposite direction that you are currently facing. If you were facing right when you threw the jelly bean, move left. Sometimes you will fall through the floor in a place where the game never intended you to. This glitch alone breaks the entire game in half. Since the levels are all in a giant grid, jumping through them can skip large portions of the game. In this case, we skip right to the credits sequence. However, that's not enough to actually trigger the end of the game. We then need to enter the final boss room. But wait, he's not here! So we glitch out of it using another very simple glitch, which is just jumping on a trampoline high enough that you can move past invisible barriers that are supposed to prevent your movement (no idea how they missed that one), to exit the boss room. We have to then re-enter it to spawn the actual boss. The boss being spawned is part of the trigger to end the game, which is why this needs to be done. After that we just go a few screens to the left and do our little hole trick again and voilà! We've fallen into some grey glitchy nightmare! This is actually some weird back-end version of the final boss room that is not being displayed properly. By using one more jelly bean, the Apple, we turn him into a jack and knock over the glitchy bottle of vitamins to fall into the glitchy boss-man's mouth, (which is the way the game usually ends for the record), and that triggers the real end-game credits that you would see at the end of an actual playthrough. Congratulations, you're a speedrunner now! If that looks interesting to you at all, GO TRY IT! Learning easy speedruns like this changed my appreciation of video games forever. I've learned to speedrun about 10 games since then, and it's a really great way to re-experience classic single player games in a more exciting and fresh way. The glitches are fun, the tension is real, and the reward for being your personal best feels so damn good. It's a video game rush that I haven't had since they were new to me. Also, quick speedruns like this are a good party trick! If you're a loser like me and your parties typically include a SNES (lol but true), then you can show off these quick-hitter speedruns to impress your less knowledgable friends. Trust me, it's usually a hit, and these short ones are great for people that don't know much about speedrunning and might not want to invest in your seventy minute 120 star run. You can convince almost anyone to check something when you say "Wanna see me beat this four hour game in five minutes?" Thanks for watching friends, and for reading this rant, I hope you enjoyed the video! ❤ Squiggs ---[ Series Information ]--------------- Squiggy Seven: First Impressions is a series where I blind review random NES games in an effort to learn more about the hidden classics on the system. I have gotten into retro collecting for the NES and I am on the hunt for those games I've never played that I'm missing out on. You can find the full playlist for Squiggy Seven: First Impressions here: https://www.youtube.com/watch?v=lau1yrQ3oMQ&index=1&list=PLmx77jI3k0GEL5GVglvYHzoo0sdPQMbZo
⑥【Super "Mario" World - "Missle Bills"】Squiggy's ROM Hack Romp (SMW ROM Hack Commentary)
 
20:17
The optional P-Balloon was really well-received personally, because I'm terrible with those things. More than that, it was interesting to see an entirely optional challenge like that in a Super Mario World ROM hack. Usually you don't see things that are strictly extra like that. I enjoyed it. Again, it's a cool little idea that shows the level of love put into this hack. The next castle has a really appealing colour palette . I've always had a thing for purple, but that shade is just erally nice. And the background matches great too. And the red lava really pops. I don't usually appreciate a palette this much, there's just something about this one. After that we take off into the sky and fight some adorable little snowmen. It's a blast to go through this hack just to see what silly sprite is coming up next. This is a bold claim, but I'm fairly confident in saying this is my favourite set of enemy sprites that exist in any SMW ROM hack I've played so far. It just fits perfectly in the Mario world while having a silly style that's completely it's own. Hope you're enjoying the series so far my friends, and have a wonderful afternoon! ❤ Squiggs --[ SMWCentral Information ]--------------- BPS Patch and Hack Profile can be found here:: https://www.smwcentral.net/?p=section&a=details&id=5443 Description by 1UPDudes: The Evil Reswob Tuppa has kidnapped the Princess of the Mushroomy Kingdom and took her to his unknown base. To get there our hero "Mario" must find the four switches to rebuild the path to reach Reswobs Hideout! --- Ive being working on this hack for over a year now so yeah, its the best I can do. There are a few things explained in the Read Me so please read it as it states a few glitches that may occur, none that can break the game. ---[ Squiggy's ROM Hack Romp Series Information ]--------------- Squiggy's ROM Hack Romp is a series on Super Mario World ROM Hacks. In this series, I will play through SMW ROM Hacks that are submitted to me and that I pull off smwcentral.net. I'll always play the submitted ones first though! Ideally, I will use no save states and do full commentary playthroughs. I am also happy to accept ROM hacks for any other game, or even a game you programmed or somehow created outside of the ROM hacking world. Basically I love amateur user-created gameplay of any type, and even if it isn't a ROM Hack Romp contender, I'd be happy to play anything you've made and put it in another series! If you are a ROM hacker or enthusiast, let me know if there's anything you'd like me to play. Whether it be one you made yourself or one you'd just like to see, leave me a comment below or send it over to SendMeYourHacks@gmail.com and I'll be sure to get back to you. Thanks for watching friends! Check out the full playlist of ROM hack videos here :: https://www.youtube.com/watch?v=uRNOdwNW_Og&list=PLmx77jI3k0GEQ9kabwXwcJjo_XBDdtzfw